Use the following as an example of a deductive thinking activity for preschoolers:
The teacher (or student) first selects an animal the other students need to guess. S/he calls out a characteristic that the selected animal has and the students must deduce which animal has been chosen. They cover the tiles using counters until there is only one animal left.
Some examples of characteristics might include:
- I live on land.
- I can swim.
- I live in the jungle.
- I lay eggs.
This game can be modified for units of work to include:
- Minibeasts
- Musical instruments
- Sports/games
- Countries
... the list goes on!
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